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Assassins

Written By: Aquamancer | Page Posted: 20040501

The following listing outlines non-team based games.

Assassins

Submitted by Aquamancer
Number of People: Any (at least 3)
Duration: Any length of time available.
Area Required: Any location which can afford to get wet. However, can be made more interesting if done in an area with a lot of hiding places.
Weapons Used: Pistol-sized blasters
Special Equipment Required: None

Overview:
Players should start at random locations around the battle area. When the battle starts, players stalk each other around the battlefield looking for opponents. When an enemy is found, there are two options of killing the enemy: Backstab or Execution. To Backstab, one must hit the enemy in the back. If one is hit anywhere else on the body, it can be disregarded unless one is hit in the back or legs. If a person is hit in the back, they die on the spot and the person who hit them is awarded one point. To perform an Execution, one must shoot an enemy in the legs. If a player is hit in the legs, they must immediately fall to their knees and start counting to 10 at a normal pace. A person on their knees is a sitting duck. If a sitting duck is shot in the back of the head (this is why you use pistol blasters. I once played against a Monster...), they are dead and the person who hit them in the back of the head is awarded 2 points. If the kneeling person manages to count to 10, they can get up and run. Also, if player 1 shoots player 2 in the leg, player 2 must fall down and start counting. However, if player 3 can come over and shoot player 2 in the head before player 1 can, player 3 will get the points not player 1.

The game ends when every person except one is eliminated. The person who remains is awarded an extra two points for surviving. At the end of the battle, everyone calculated their total points and whoever has the most points wins.

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