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Team Collection

By: retrodude_60 | Edited by: iSoaker | Posted: 20080706 | Updated: 20100809

Goal

Overall Game Objective(s):

Score-Based

Players

Number of Players | Distribution:

  1. Number of Players / Participants :: 12 to 20 (recommended) / 8 (minimum needed) / 50 (maximum recommended) || Referee(s) optional
  2. Distribution :: Strict Teams with 4 or more Players each
Scoring

Hit / Scoring Mode | Recommended Hit / Scoring Method (Recommended / Required):

  1. Hit / Scoring Mode :: Soakfest with item collection
  2. Hit / Scoring Method (Recommended / Required) :: Any || Honor-Based - Complete Saturation / Drenched / Soaked System, Tag Device - Gridded Shirt, or Tag Device - Fill Device not recommended
Time Limit

Time Limit:

20 minutes to several hours; optimal time depends on the total number of Players and Teams

Battlefield

Battle / Playing Field Size (Recommended / Required) | Specific Environment (Recommended / Required):

  1. Battle/Playing Field Size (Recommended / Required) :: Any; optimal size depends on the total number of Players and Teams
  2. Specific Environment (Recommended / Required) :: Any
End Game

End Game (optional):

In the event two or more Teams are tied at the end of the allotted time, a Sudden Death match should be played using One-Hit-Elimination rules in a significantly confined playing field.

Special Requirements

Special Requirements (optional):

Clothes pins (LOTS!); if clothes pins are not available, coins, marbles, or any other small, waterproof objects can be substituted

Rules

Specific Details and Rules:

This Game is highly fun and combines a long game with the aspect of scoring. To play, set a time limit. Each Player is given 5 clothes pins clipped to them. When a Player is hit (depending on the Hit / Scoring Method used), he/she must lie down for 10 seconds; the attacking Player is awarded one of hit Player's clothes pin. When time limit is reached, the Team with the most pins wins. If a Player is shot when they have no pins, that Player must lie down for 30 seconds.