The ArmouryWater Blaster/Water Gun Review DatabaseTech/RepairsBattle / Water WarfareArticlesGeneral Information
iSoaker.com

Free-for-All: One Hit Eliminates

By: iSoaker | Posted: 20040501 | Updated: 20100809

Goal

Overall Game Objective(s):

Elimination

Players

Number of Players | Distribution:

  1. Number of Players / Participants :: 5 to 20 (recommended) / 3 (minimum needed) / 50 (maximum recommended) || Referee(s) optional
  2. Distribution :: Free-for-All
Scoring

Hit / Scoring Mode | Recommended Hit / Scoring Method (Recommended / Required):

  1. Hit / Scoring Mode :: Hit-based, Elimination
  2. Hit / Scoring Method (Recommended / Required) :: Honor-Based - Any Notable/Visible Hit (based on sight) || Honor-Based - Any Notable Hit (based on feel) || Honor-Based - Palm-sized / Fist-sized Mark || Honor-Based - Semi-Quantitative Hit / Substantialization Method System || Tag Device - Electronic Target(s)
Time Limit

Time Limit:

15 minutes to 1 hour recommended; optimal time depends on the total number of Players

Battlefield

Battle / Playing Field Size (Recommended / Required) | Specific Environment (Recommended / Required):

  1. Battle/Playing Field Size (Recommended / Required) :: Any; optimal size depends on the total number of Players
  2. Specific Environment (Recommended / Required) :: Any
End Game

End Game (optional):

If two or more Players remain active at the end of the allotted time, a Sudden Death round should be played in a small, confined Playing area to determine the ultimate winner

Special Requirements

Special Requirements (optional):

N/A

Rules

Specific Details and Rules:

Another common form of water war. Basically, it is also an every-man-for-themself game in which each Player attempts to spray everyone else with while trying to remain dry. Anyone who is hit (based on the Hit / Scoring Method in use) is eliminated from the game. Out-Players are forbidden from continuing to hunt others down and must wait for all but one to be sprayed. The Player who manages to remain unsprayed is called the winner. These games offer advantages to those who have more stealth or know more strategy. Since one hit eliminates, these games tend to be relatively quick. A waiting area should be set for the Players who are out to go to while the others complete the game.