The ArmouryWater Blaster/Water Gun Review DatabaseTech/RepairsBattle / Water WarfareGeneral Information

Free-for-All: Scoring

By: iSoaker | Posted: 20040501 | Updated: 20100809


Overall Game Objective(s):

Score-Based with/without Elimination


Number of Players | Distribution:

  1. Number of Players / Participants :: 5 to 20 (recommended) / 3 (minimum needed) / 50 (maximum recommended) || Referee(s) optional
  2. Distribution :: Free-for-All

Hit / Scoring Mode | Recommended Hit / Scoring Method (Recommended / Required):

  1. Hit / Scoring Mode :: Hit-based, Finite Lives or Hit-based, Infinite Lives
  2. Hit / Scoring Method (Recommended / Required) :: Honor-Based - Any Notable/Visible Hit (based on sight) || Honor-Based - Any Notable Hit (based on feel) || Honor-Based - Palm-sized / Fist-sized Mark || Honor-Based - Semi-Quantitative Hit / Substantialization Method System || Tag Device - Electronic Target(s)
Time Limit

Time Limit:

15 minutes to 1 hour recommended; optimal time depends on the total number of Players


Battle / Playing Field Size (Recommended / Required) | Specific Environment (Recommended / Required):

  1. Battle/Playing Field Size (Recommended / Required) :: Any; optimal size depends on the total number of Players
  2. Specific Environment (Recommended / Required) :: Any
End Game

End Game (optional):

If two or more Players have the same score and are active at the end of the allotted time, a Sudden Death round should be played in a small, confined Playing area to determine the ultimate winner. If two or more Players have the same score, but only one remains active (i.e. the others were actually eliminated during play), the active Player is declared winner.

Special Requirements

Special Requirements (optional):

Designated respawning points (if respawning is used)


Specific Details and Rules:

Another common form of water war. Basically, it is also an every-man-for-themself game in which each Player attempts to spray everyone else with while trying to remain dry. Unline the Free-for-All: One Hit Eliminates game, anyone who is hit (based on the Hit / Scoring Method in use) is must freeze for a set amount of time or return to a respawning point before they can rejoin the game. When temporarily out, Players are forbidden from continuing to hunt others down. If Players are given only a finite number of lives, once all those lives are used, that Player is fully eliminated from the game. Successfully attacking Players are awarded one point for each successful soak. The Player with the most number of points (active or eliminated) or the surviving Player with the most number of points at the end of the game is declared the winner.

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